It's a cool system that should definitely ease the numbing pain of boss runs or cow farming.I've been playing Path of Diablo all morning and having a blast. Every relic has a tier and the higher it is the more dangerous and rewarding the dungeon. 'These dungeons offer an optional alternative end-game aimed for high level characters (90+) where they can farm difficult content for experience and loot,' reads. Once players are level 80 and have beaten the game on Hell difficulty, they can find relics and use them at altars to enter new and incredibly difficult dungeons. This is a pretty esoteric feature from Path of Exile, but it does wonders for making melee builds as fun as their magic-using peers.One other major addition is a complete reworking of Diablo 2's endgame to make it more varied like Path of Exile. Another really cool idea is melee splash jewels, which give any single-target melee attack a splash effect.
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